Lead Animator for the project. Oversaw animations, working closely with directors, riggers, designers and programmers. Implemented animations in Unity. Helped programmers to write tools for animators.
Universal Monsters Online is an action real-time strategy game. The game is actually what you’d experience if you take the PvP arenas or battlefields out of a traditional MMO and separated them out into their own title, which just gets rid of the boring level-grinding and character-building process and puts players immediately into blood-splashing deathmatch-style arena brawler. Since the monstrous world of Universal Monsters Online had a heavy PvP focus anyway, it is easy to pick up and play but might take some time and effort to master it.